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"My return to fighting games after over 20 years with Street Fighter 6: A story of reaching MASTER rank and getting hooked again by attending the world tournament in person."
by SKOOTA 2026.03.30
"Learn well, play well" — The intersection of developers' "learning" and gamers' "playing" in Koenji [TIGS 2026 Report]
by SKOOTA 2026.03.27
Guide to Exhibiting at TIGS2026 - SKOOTAGAMES Reflects on the Memories and Charms of "TIGS"
by SKOOTA 2026.03.13
【Feature】This Year is Hot for FPS! I Tried That Game I Saw on Social Media! Steam Next Fest Report
by SKOOTA 2026.03.06
"Designed by a first-class architect and built by a genius engineer" — Tebasaki Games proves the power of design in the news novel "Commentator" [Part 1]
by SKOOTA 2026.03.03
The story of how the streets of Shibuya became a massive gaming machine for just 10 days - SHIBUYA GAMES WEEK 2026 Report
by SKOOTA 2026.02.27
Can the language barrier be overcome with "passion"? The current state of "Korean indie" encountered in Taipei - Taipei Game Show 2026 Report
by SKOOTA 2026.02.20
Recommendations from indie developers and the mob gathered in Taipei - Taipei Game Show 2026 Participation Report
by SKOOTA 2026.02.06
A Strange Space Where Terror and Serenity Coexist - Report on the Horror Game-Only Exhibition "DREAMSCAPE #4"
by SKOOTA 2026.01.22