SKOOTA GAMES IndieGames Notebook Interview
TALK

【Journey through Michinoku Pass】 #01 04 I wanted to create something free and diverse, so I joined a game company.

by SKOOTA 2024.03.30
  • From Kazunoko to Michinoku Toge
  • The inspiration for pursuing animation
  • Realizing that the quality of 3DCG is based on 2D animation
  • The appeal of Disney-Pixar storyboards - reflecting Japanese sensibilities
  • Valuing the atmosphere in each cut during production
  • The source of inspiration received from Brother Bear
  • I want to create a Japanese version of Brother Bear
  • Wrapping difficult themes in entertainment to make them more digestible
  • It's fun to depict living things
  • I joined a game company because I wanted to create freely and diversely
  • People who can do things within the company, advantageous actions, good freelancers, and what can be done
  • The existence of my inner self
  • A major failure in my graduation project

Guest: Michinoku Toge
Animation Creator / Game Art Designer
Active mainly in animation production. Currently producing and posting a short anime called 'Michinoku Toge'

Summary of Michinoku Toge can be found here