SKOOTA GAMES IndieGames Notebook Interview
TALK

【Room 6 Kimura's Journey】#01 02 Daily Life of a Business Engineer

by SKOOTA 2024.03.27
  • I aimed for the gaming industry during my student days, but…
  • Daily life as a business engineer
  • The arrival of the iPhone and the rekindling of my passion for games
  • Mr. Tsubasa Shiiba, who creates music for world for two
  • The importance of music in indie games - music, scenario, graphics, and game systems are all essential

Guest: Masashi Kimura from room6

Born in 1972, 50 years old. After graduating from a computer vocational school, I aimed for the gaming industry but couldn't get hired, becoming a business engineer instead. Inspired by the iPhone released in 2007, I wanted to develop for the iPhone and became independent in 2010. I realized that game development could also be done on the iPhone and started developing mobile games around 2013.

From around 2015, I exhibited at numerous indie game events both domestically and internationally, and began developing console games for the Nintendo Switch around 2017. Through connections made with developers at events, I started an indie game publishing business in 2019. In 2020, I began operating the indie game label "Yokaze," which collects games that immerse players in the world.

Here is a summary of Mr. Kimura from room6