SKOOTA GAMES IndieGames Notebook Interview
TALK

【Toshiyuki Gundam's Journey】Triggered by a post on the scenario bulletin board, an interview with TMS Entertainment / Compilation #01

by SKOOTA 2024.06.04

#01

・In my elementary school graduation essay, I wrote that I wanted to become a game creator.
・I was hooked on Famicom and watched Sunrise anime during my elementary school days.
・I started to develop an interest in scenarios and scripts.
・Through my experience working night shifts, I learned how to manage my time and what I was suited for.
・My posts on a scenario bulletin board led to an interview with TMS Entertainment.
・During the interview, the exchange went like this: "What is a scenario?" "It's a conflict." "What is a conflict?" "….."

Guest: Toshiyuki Kodate

CEO of Kodate Co., Ltd.

Born in 1973 in Saitama Prefecture

After spending four years in the printing industry working in DTP, I transitioned to TMS Entertainment, where I produced anime works such as "Anpanman," "Lupin the Third," and "Detective Conan." During my 16 years there, I held various positions in planning, production, and sales. I was also responsible for the literary adaptations of original works by creators like Monkey Punch, Takehiko Inoue, and Natsuhiko Kyogoku.

In April 2017, I established a corporation to value connections among creators and build a foundation for entertainment. I am involved in content planning, production, and consulting related to anime and video.

I also serve as a lecturer for the Intellectual Property Education Association's "Rights Management Practitioner Training Course (Anime Edition)" and "Rights Management Course for Content Business (Rights Management Practice - Anime)."
※Received the "Encouragement Award" as an Intellectual Property Analyst in 2019.

Summary of Toshiyuki Kodate can be found here