EVENT REPORT "Learn well, play well" — The intersection of developers' "learning" and gamers' "playing" in Koenji [TIGS 2026 Report] by SKOOTA 2026.03.27
EVENT REPORT Guide to Exhibiting at TIGS2026 - SKOOTAGAMES Reflects on the Memories and Charms of "TIGS" by SKOOTA 2026.03.13
EVENT REPORT The story of how the streets of Shibuya became a massive gaming machine for just 10 days - SHIBUYA GAMES WEEK 2026 Report by SKOOTA 2026.02.27
EVENT REPORT "Across the Sea: 'Momo Crash' and the 'Thigh' Craze in Taiwan - G-EIGHT 2025 Participation Report" by SKOOTA 2025.12.26
二葉のインディーゲーム宣伝奮闘記 "I don't like being persistent...! Here's why I decided to promote it repeatedly - Futaba's Indie Game Promotion Struggles #1" by SKOOTA 2025.04.28
EVENT REPORT 【Tokyo Game Dungeon 6】"Not Perfect" is Perfect - The Cutting Edge of Indie Games in the Reiwa Era by SKOOTA 2024.11.11