“Tokyo Game Dungeon 6: ‘Imperfect’ is Perfect – The Forefront of Indie Games in the Reiwa Era” by SKOOTA 2024.11.11
“Tomotaka Kanda’s Journey: Watching a Group of Creators Having Fun Made Me Realize That Creativity is Enjoyable / Compilation #01” by SKOOTA 2024.06.22
[Tomotaka Kanda’s Journey] The Establishment of a One-Person Production Position / Compilation #02 by SKOOTA 2024.06.22
[Tomotaka Kanda’s Journey] Behind the Scenes of Creep Hyp’s “Nonsensical World Melodrama” / Compilation #03 by SKOOTA 2024.06.22
【Room6 Kimura’s Journey #03】]Games with Interactive Elements: The Pinnacle of Complex Systems by SKOOTA 2024.04.09
【Room6 Kimura’s Journey #02】 The Kyoto Office and the Final Push to Make Games More Enjoyable! by SKOOTA 2024.04.09
【Room6 Kimura’s Journey #01】 Exploring the Importance of Music in Indie Games and the Establishment of Room6! English version, title subject to change. by SKOOTA 2024.04.09
room6 Kimura’s Journey] #01 01 I was a student who wanted to work in the game industry. by SKOOTA 2024.03.27