
#02
・Transitioning to a company that creates a lot of visual content for gal games, producing PVs, OPs, and EDs
・Experimenting with video production in a company that aims to create more anime visuals
・Establishing a position as a one-person production
・Entering the freelance era after various experiences
・A turning point in the 10th year of freelancing
・Reassessing my current position and evaluation
・Starting to talk with people from various backgrounds, gaining a deeper understanding of anime's strengths
・Behind-the-scenes stories of OPs and EDs for works like Yama no Susume, Uchoten Kazoku, and the Monogatari series
Guest: Tomotaka Kanda
Anime cinematographer, born in 1981, 42 years old. Started his career in anime cinematography and has experience working across the industry in game, arcade machine, and advertising design departments, all centered around video.
Well-versed in directing visuals across various genres, with a strong understanding and bridging of both production and producing aspects. Recently focusing on developing retro looks, such as those from the cel animation era. He also places importance on nurturing the next generation, providing support for young directors and career counseling for students.
Summary of Tomotaka Kanda can be found here